Monday, May 11, 2015

Writer's Notes: Re-Exploring Old Ideas

    There's an interesting thing about writing a series. Ideas that you had dismissed long ago can suddenly grant you inspiration. One idea was an idea of maneuvering between a real world and a spiritual dimension where actions would affect the real world and you could combat demons. Sound vaguely familiar? I remember getting the idea from the implementation of the Dark World and its future versions in the Legend of Zelda series. This actually is what led Neostriker's core concept centering around Spirit Battles and it fits perfectly.
    The reason why I started thinking about that was because of some ideas that popped into my head from "understandings" of another series called Persona. Now this is where I start using an example of creativity I covered before where I don't understand something. I have never played any Persona or Persona related games. It has aroused my attention, but the concept of allying with demons has always turned me away. There is also the fact that I don't have any of the game systems to play those games. As a result, I know essentially nothing about the games. This means the only way Persona has given me inspiration is through headlines of articles about the games. One such article was the idea of "Social Links" where doing simple actions had huge effects. At least that is what I gathered from the article's title since I didn't read it. This, in combination with a trailer for Shin Megami Tensei X Fire Emblem, I started thinking about spiritual dimensions again.
    However, I need to be honest and add that another title has brought about more thinking on the concept and that is Tales of Hearts for the DS and PSP Vita. I haven't played it, but I was tempted to buy it and so at least know the premise. The major problem was I didn't know which version to buy and I couldn't understand Japanese well enough to warrant a purchase.
    Would you believe that there is actually a third thing that brought about this thinking? This is actually more of a parallel concept that I was thinking might possibly tie in. When I mentioned that the Spirit Battle becoming Neostriker's core concept, I didn't mention that it only became official in Shining (which can you still read on this blog from the Episode List page). Shining is the bridge between the old and new as it became, by accident, the most succinct and convincing core explanation for how everything works in that world. Until then, the Spiritual Dimension, which was very vaguely implemented, was only a concept that I had for a completely different work years ago and forgot about. The implementation only grew as I began to ponder sequels, the current novel, other novels' plots. The original plot involved machines and then eventually plugging into the cyber world sort of like The Matrix but with the Mega Man Battle Network System as that was the actual inspiration as well as a method to linking my older works. Anyways, the reason why I have been thinking about this is because I was also pondering exploring the concept of Operators again. However most of these ideas are mostly restricted to the Shining Universe as they relate to how I was planning its sequel dependent on if it will be a movie or a game. As you may already know, I'm not actively working on that so it may be a few years before it becomes reality.
    So why did I write this piece then? Well, to put it simply, I thought it was a nice look into how a creative mind works. I also wanted to establish that there are some things I come up with just given a headline or premise. The thing about creativity is that you are given a little piece but you need to fill in the rest. Someone helps you take the first step, but you need to walk the mile. I could possibly look into those games I mentioned, but I have no intention as it would possibly take away from the fact that I developed these concepts myself. Sometimes if you envelop yourself in too many works, your own creativity weakens. Being creative is an exercise and so you need to leave yourself open to being able to develop things on your own, otherwise you just end up copying.

J. D. Nyle

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