In the other areas, I'm contemplating shifting focus for a short time. Something I've always wanted to do, and the reason why Neostriker exists in the first place, is to make a video game. Since I do not have all of the various skills and resources, I keep putting it off. I tried to make a demo in Unity last year, but had trouble getting the turn based system to work. However, my head started swarming with ideas again and I figure that I can do some faux coding where I plan out the classes, gameplay, and progression. That way when I find an engine, I can more quickly write the code. Of course now I just need to find the time.
J. D. Nyle
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